FDMSDetailRecord Class
Properties Methods Events Config Settings Errors
The FDMSDetailRecord class is a tool used to create off-line Credit or Force transactions to be settled by the FDMSSETTLE class. The FDMSDetailRecord class may also be used to modify the XML aggregates returned by the FDMSRETAIL or FDMSECOMMERCE class's GetDetailAggregate method.
Syntax
FDMSDetailRecord
Remarks
Credit and Force transactions are off-line transactions. This means that there is no authorization of funds using the FDMSECommerce, FDMSRetail classs. Instead, you must manually add these transactions to the settlement batch. The FDMSDetailRecord class can be used to create these transactions, which can then be added to the FDMSSettle class's DetailRecord array property.
To create a Credit, first set the TransactionType to fttCredit, and then set the IndustryType. CardEntryDataSource, and DirectMarketingType based on whether you have a card reader, and how your customer is authenticated. The following example shows how this should be set for Direct Marketing:
FDMSDetailRecord.TransactionType = fttCredit
FDMSDetailRecord.IndustryType = fitDirectMarketing
FDMSDetailRecord.CardEntryDataSource = edsManualEntryNoCardReader
FDMSDetailRecord.DirectMarketingType = dmECommerce
Next, set the CardNumber, CardExpMonth, CardExpYear, SettlementAmount, and the current TransactionDate and TransactionTime. Since this example is a Direct Marketing transaction, we're also adding the PurchaseIdentifier. Note that since this is an off-line transaction, the AuthorizedAmount MUST be either zero or empty string.
FDMSDetailRecord.CardNumber = "4444333322221111"
FDMSDetailRecord.CardExpMonth = 3
FDMSDetailRecord.CardExpYear = 2019
FDMSDetailRecord.AuthorizedAmount = "0"
FDMSDetailRecord.SettlementAmount = "5000" '$50.00
FDMSDetailRecord.TransTime = "123456" ' Current time (12:34:56)
FDMSDetailRecord.TransDate = "040506" ' Current date (MMDDYY)
FDMSDetailRecord.PurchaseIdentifier = "123456"
Finally, set the FDMSSettle class's DetailRecord array property with the value returned by the GetDetailAggregate method. You've just added a Credit to the settlement.
FDMSSettle.DetailRecordCount = 1 FDMSSettle.DetailRecordAggregate(0) = FDMSDetailRecord.GetDetailAggregate()
Forced transactions are similar to credits, with the exception that a Forced transaction requires a Voice Authorization code obtained from your acquiring bank's call center. Generally, the purchase of large high-dollar items (cars, appliances, etc) will require the merchant to call and receive a voice authorization. Once this code is received, it should be set to the ResponseApprovalCode property. The following example shows a Force transaction in a Retail environment.
FDMSDetailRecord.TransactionType = fttForce
FDMSDetailRecord.IndustryType = fitRetail
FDMSDetailRecord.CardEntryDataSource = edsTrack1
FDMSDetailRecord.CardNumber = "4444333322221111"
FDMSDetailRecord.CardExpMonth = 3
FDMSDetailRecord.CardExpYear = 2019
FDMSDetailRecord.AuthorizedAmount = "0"
FDMSDetailRecord.SettlementAmount = "500000" '$5000.00
FDMSDetailRecord.TransTime = "123456" ' Current time (12:34:56)
FDMSDetailRecord.TransDate = "040506" ' Current date (MMDDYY)
FDMSDetailRecord.ResponseApprovalCode = "123456"
FDMSSettle.DetailRecordCount = 1
FDMSSettle.DetailRecord(0) = FDMSDetailRecord.GetDetailAggregate()
In addition to creating Credit and Force transactions, the FDMSDetailRecord class can be used to adjust the Detail Records returned from the FDMSECommerce and FDMSRetail classs. The most common reasons to modify these detail records are to add a Gratuity (tip) to a charge (fitResturant IndustryType), or to add a PurchaseIdentifier or Installment payment info (fitDirectMarketing IndustryType) to the detail record.
For example, to add a gratuity to a charge:
FDMSDetailRecord.ParseAggregate(FDMSRetail.GetDetailAggregate())
FDMSDetailRecord.Gratuity = "500"
FDMSDetailRecord.TransactionAmount = FDMSDetailRecord.TransactionAmount + FDMSDetailRecord.Gratuity
FDMSSettle.DetailAggregate(0) = FDMSDetailRecord.GetDetailAggregate()
To settle a transaction authorized with the dmtInstallment TransactionType, you must use the FDMSDetailRecord class to add the number of this installment and the total count of all installments to be made. For instance, if the purchase was for "Three easy payments of $19.95", and this is the first payment, then the installment number will be 1, and the installment count 3. An example is included below:
FDMSECommerce.TransactionType = dmtInstallment
FDMSECommerce.TransactionAmount = "1995"
FDMSECommerce.Authorize()
FDMSDetailRecord.ParseAggregate FDMSECommerce.GetDetailAggregate()
FDMSDetailRecord.InstallmentCount = 3
FDMSDetailRecord.InstallmentNumber = 1
FDMSSettle.DetailRecordAggregate(5) = FDMSDetailRecord.GetDetailAggregate()
Property List
The following is the full list of the properties of the class with short descriptions. Click on the links for further details.
AuthorizedAmount | Original amount authorized before any reversals. |
CardEntryDataSource | This property identifies the source of the customer data. |
CardExpMonth | Expiration month of the credit card specified in CardNumber . |
CardExpYear | Expiration year of the credit card specified in CardNumber . |
CardLevelResults | Card Level result code returned only for Visa transactions. |
CardNumber | Customer's credit card number from the original authorization request. |
CashBack | Amount of cash that was returned to the customer. |
DebitReceipt | Merchant-generated number that identifies the debit or EBT transaction. |
DirectMarketingType | Specifies the type of transaction to process. |
ECI | Electronic Commerce Indicator from the original authorization request. |
Gratuity | Gratuity amount for settling restaurant industry transactions. |
IndustryType | Code which indicates the industry the merchant is engaged in. |
InstallmentCount | Total number of installments (installment transactions only). |
InstallmentNumber | Current installment number (installment transactions only). |
PurchaseIdentifier | Optional purchase order number assigned by the merchant. |
ResponseApprovalCode | Response Approval Code from the original authorization response. |
ResponseAVSResult | Address Verification Code from the original authorization response. |
ResponseReturnedACI | Authorization Characteristics Indicator from the original authorization response. |
ServerId | Specifies the employee that served the customer. Used for restaurants only. |
SettlementAmount | The amount that the customer will be charged. |
TicketNumber | Ticket (receipt) number for this transaction. |
TransactionDate | Local Transaction Date (in MMDDYY format) from the original authorization response. |
TransactionId | Transaction Identifier from the original authorization response. |
TransactionTime | Local transaction time from the original authorization response. |
TransactionType | Indicates transaction type for this detail record. |
ValidationCode | Validation Code from the original authorization response. |
Method List
The following is the full list of the methods of the class with short descriptions. Click on the links for further details.
Config | Sets or retrieves a configuration setting. |
GetDetailAggregate | Returns an aggregate containing details of this transaction, which is then used for settlement. |
ParseAggregate | Parses the aggregate returned from another class's GetDetailAggregate method. |
Reset | Clears all properties to their default values. |
Event List
The following is the full list of the events fired by the class with short descriptions. Click on the links for further details.
Error | Fired when information is available about errors during data delivery. |
Config Settings
The following is a list of config settings for the class with short descriptions. Click on the links for further details.
CurrencyCode | Currency Code for this transaction. |
DCCConversionRate | The DCC Conversion rate. |
DCCIndicator | Status of the Dynamic Currency Conversion. |
DCCTimeZone | The time zone of the merchant where the DCC transaction is taking place. |
DCCUSAmount | The US Dollar Amount for a DCC transaction. |
MSDI | Market Specific Data Indicator. |
BuildInfo | Information about the product's build. |
CodePage | The system code page used for Unicode to Multibyte translations. |
LicenseInfo | Information about the current license. |
MaskSensitive | Whether sensitive data is masked in log messages. |
ProcessIdleEvents | Whether the class uses its internal event loop to process events when the main thread is idle. |
SelectWaitMillis | The length of time in milliseconds the class will wait when DoEvents is called if there are no events to process. |
UseInternalSecurityAPI | Whether or not to use the system security libraries or an internal implementation. |
AuthorizedAmount Property (FDMSDetailRecord Class)
Original amount authorized before any reversals.
Syntax
ANSI (Cross Platform) char* GetAuthorizedAmount();
int SetAuthorizedAmount(const char* lpszAuthorizedAmount); Unicode (Windows) LPWSTR GetAuthorizedAmount();
INT SetAuthorizedAmount(LPCWSTR lpszAuthorizedAmount);
char* dpaymentssdk_fdmsdetailrecord_getauthorizedamount(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setauthorizedamount(void* lpObj, const char* lpszAuthorizedAmount);
QString GetAuthorizedAmount();
int SetAuthorizedAmount(QString qsAuthorizedAmount);
Default Value
"0"
Remarks
This field contains the transaction amount from the original authorization request message. If any additional authorizations have been made, or the SettlementAmount is different than the originally authorized amount (due to items out of stock or adding a Gratuity) this property should still reflect the original unchanged amount from the initial authorization request.
Data Type
String
CardEntryDataSource Property (FDMSDetailRecord Class)
This property identifies the source of the customer data.
Syntax
ANSI (Cross Platform) int GetCardEntryDataSource();
int SetCardEntryDataSource(int iCardEntryDataSource); Unicode (Windows) INT GetCardEntryDataSource();
INT SetCardEntryDataSource(INT iCardEntryDataSource);
Possible Values
EDS_TRACK_1(0),
EDS_TRACK_2(1),
EDS_MANUAL_ENTRY_TRACK_1CAPABLE(2),
EDS_MANUAL_ENTRY_TRACK_2CAPABLE(3),
EDS_MANUAL_ENTRY_NO_CARD_READER(4),
EDS_TRACK_1CONTACTLESS(5),
EDS_TRACK_2CONTACTLESS(6),
EDS_MANUAL_ENTRY_CONTACTLESS_CAPABLE(7),
EDS_IVR(8),
EDS_KIOSK(9)
int dpaymentssdk_fdmsdetailrecord_getcardentrydatasource(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setcardentrydatasource(void* lpObj, int iCardEntryDataSource);
int GetCardEntryDataSource();
int SetCardEntryDataSource(int iCardEntryDataSource);
Default Value
0
Remarks
Allowable values include: This property contains a 1-character code identifying the source of the customer data.
edsTrack1 (0) | Full Magnetic stripe read and transmit, Track 1. |
edsTrack2 (1) | Full magnetic stripe read and transmit, Track 2. |
edsManualEntryTrack1Capable (2) | Manually keyed, Track 1 capable. |
edsManualEntryTrack2Capable (3) | Manually keyed, Track 2 capable. |
edsManualEntryNoCardReader (4) | Manually keyed, terminal has no card reading capability (use this for e-commerce and MOTO transactions). |
edsTrack1Contactless (5) | Full magnetic stripe read (Track 1 only), Chip Card capable terminal (Visa, Mastercard, and JCB Transactions only). |
edsTrack2Contactless (6) | Full magnetic stripe read (Track 2 only), Chip Card capable terminal (Visa, Mastercard, and JCB Transactions only). |
edsManualEntryContactlessCapable (7) | Manually keyed, Chip Card read capable terminal (Visa, MasterCard, and JCB transactions only). |
Data Type
Integer
CardExpMonth Property (FDMSDetailRecord Class)
Expiration month of the credit card specified in CardNumber .
Syntax
ANSI (Cross Platform) int GetCardExpMonth();
int SetCardExpMonth(int iCardExpMonth); Unicode (Windows) INT GetCardExpMonth();
INT SetCardExpMonth(INT iCardExpMonth);
int dpaymentssdk_fdmsdetailrecord_getcardexpmonth(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setcardexpmonth(void* lpObj, int iCardExpMonth);
int GetCardExpMonth();
int SetCardExpMonth(int iCardExpMonth);
Default Value
1
Remarks
This field contains the expiration date of the customer's credit card. This property must be in the range 1 - 12.
Data Type
Integer
CardExpYear Property (FDMSDetailRecord Class)
Expiration year of the credit card specified in CardNumber .
Syntax
ANSI (Cross Platform) int GetCardExpYear();
int SetCardExpYear(int iCardExpYear); Unicode (Windows) INT GetCardExpYear();
INT SetCardExpYear(INT iCardExpYear);
int dpaymentssdk_fdmsdetailrecord_getcardexpyear(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setcardexpyear(void* lpObj, int iCardExpYear);
int GetCardExpYear();
int SetCardExpYear(int iCardExpYear);
Default Value
2000
Remarks
This field contains the expiration date of the customer's credit card. This property must be in the range 0 - 99, or 2000 - 2099. Any date before the year 2000 cannot be specified.
Data Type
Integer
CardLevelResults Property (FDMSDetailRecord Class)
Card Level result code returned only for Visa transactions.
Syntax
ANSI (Cross Platform) char* GetCardLevelResults();
int SetCardLevelResults(const char* lpszCardLevelResults); Unicode (Windows) LPWSTR GetCardLevelResults();
INT SetCardLevelResults(LPCWSTR lpszCardLevelResults);
char* dpaymentssdk_fdmsdetailrecord_getcardlevelresults(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setcardlevelresults(void* lpObj, const char* lpszCardLevelResults);
QString GetCardLevelResults();
int SetCardLevelResults(QString qsCardLevelResults);
Default Value
""
Remarks
This property contains a two-character code created by Visa during the authorization process. If the transaction being settled was authorized online, this field must contain the value returned in the authorization response. If the transaction is a credit or was otherwise processed offline, this field should be defaulted to "" (empty string) or two spaces.
Data Type
String
CardNumber Property (FDMSDetailRecord Class)
Customer's credit card number from the original authorization request.
Syntax
ANSI (Cross Platform) char* GetCardNumber();
int SetCardNumber(const char* lpszCardNumber); Unicode (Windows) LPWSTR GetCardNumber();
INT SetCardNumber(LPCWSTR lpszCardNumber);
char* dpaymentssdk_fdmsdetailrecord_getcardnumber(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setcardnumber(void* lpObj, const char* lpszCardNumber);
QString GetCardNumber();
int SetCardNumber(QString qsCardNumber);
Default Value
""
Remarks
This field contains the customer's credit card number used in the original authorization request. This alphanumeric field can be a maximum of 22 characters long, excluding whitespace and dashes which are stripped out when the property is set.
Data Type
String
CashBack Property (FDMSDetailRecord Class)
Amount of cash that was returned to the customer.
Syntax
ANSI (Cross Platform) char* GetCashBack();
int SetCashBack(const char* lpszCashBack); Unicode (Windows) LPWSTR GetCashBack();
INT SetCashBack(LPCWSTR lpszCashBack);
char* dpaymentssdk_fdmsdetailrecord_getcashback(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setcashback(void* lpObj, const char* lpszCashBack);
QString GetCashBack();
int SetCashBack(QString qsCashBack);
Default Value
""
Remarks
This property should reflect the cash back amount from the original debit or EBT card sale. The value sent in the settlement MUST be identical to the amount approved in the sale.
Data Type
String
DebitReceipt Property (FDMSDetailRecord Class)
Merchant-generated number that identifies the debit or EBT transaction.
Syntax
ANSI (Cross Platform) char* GetDebitReceipt();
int SetDebitReceipt(const char* lpszDebitReceipt); Unicode (Windows) LPWSTR GetDebitReceipt();
INT SetDebitReceipt(LPCWSTR lpszDebitReceipt);
char* dpaymentssdk_fdmsdetailrecord_getdebitreceipt(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setdebitreceipt(void* lpObj, const char* lpszDebitReceipt);
QString GetDebitReceipt();
int SetDebitReceipt(QString qsDebitReceipt);
Default Value
""
Remarks
A merchant must generate a ReceiptNumber for debit and EBT transactions made with the FDMSDebit and FDMSBenefit classs. This receipt number must be passed to the settlement unmodified in this DebitReceipt property.
Data Type
String
DirectMarketingType Property (FDMSDetailRecord Class)
Specifies the type of transaction to process.
Syntax
ANSI (Cross Platform) int GetDirectMarketingType();
int SetDirectMarketingType(int iDirectMarketingType); Unicode (Windows) INT GetDirectMarketingType();
INT SetDirectMarketingType(INT iDirectMarketingType);
Possible Values
DM_ECOMMERCE(0),
DM_MOTO(1),
DM_RECURRING(2),
DM_INSTALLMENT(3)
int dpaymentssdk_fdmsdetailrecord_getdirectmarketingtype(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setdirectmarketingtype(void* lpObj, int iDirectMarketingType);
int GetDirectMarketingType();
int SetDirectMarketingType(int iDirectMarketingType);
Default Value
0
Remarks
The following types of transactions are supported by this class:
dmECommerce (0) | This is an E-Commerce transaction, and consists of goods or services sold online over the Internet. |
dmMOTO (1) | This is a Mail Order or Telephone Order transaction, and consists of goods sold through the mail or over the phone. |
dmRecurring (2) | This is a recurring payment, such as a magazine subscription or health club membership. |
dmInstallment (3) | This is an installment payment. For example, "Three easy payments of $19.95". |
The value of this property will be ignored when the IndustryType is anything other than fitDirectMarketing.
Data Type
Integer
ECI Property (FDMSDetailRecord Class)
Electronic Commerce Indicator from the original authorization request.
Syntax
ANSI (Cross Platform) char* GetECI();
int SetECI(const char* lpszECI); Unicode (Windows) LPWSTR GetECI();
INT SetECI(LPCWSTR lpszECI);
char* dpaymentssdk_fdmsdetailrecord_geteci(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_seteci(void* lpObj, const char* lpszECI);
QString GetECI();
int SetECI(QString qsECI);
Default Value
""
Remarks
This field should be identical to the ECI property from the original authorization request. This property is used only for eCommerce and Direct Marketing (card not present) transactions, and is ignored for all Card Present (Retail) transactions.
Data Type
String
Gratuity Property (FDMSDetailRecord Class)
Gratuity amount for settling restaurant industry transactions.
Syntax
ANSI (Cross Platform) char* GetGratuity();
int SetGratuity(const char* lpszGratuity); Unicode (Windows) LPWSTR GetGratuity();
INT SetGratuity(LPCWSTR lpszGratuity);
char* dpaymentssdk_fdmsdetailrecord_getgratuity(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setgratuity(void* lpObj, const char* lpszGratuity);
QString GetGratuity();
int SetGratuity(QString qsGratuity);
Default Value
""
Remarks
This 5 character numeric field contains the gratuity (tip) amount of the transaction being settled. This amount is only sent when the CFDMSSettle class's IndustryType is set to "Restaurant".
Data Type
String
IndustryType Property (FDMSDetailRecord Class)
Code which indicates the industry the merchant is engaged in.
Syntax
ANSI (Cross Platform) int GetIndustryType();
int SetIndustryType(int iIndustryType); Unicode (Windows) INT GetIndustryType();
INT SetIndustryType(INT iIndustryType);
Possible Values
FIT_UNKNOWN(0),
FIT_RETAIL(1),
FIT_RESTAURANT(2),
FIT_GROCERY_STORE(3),
FIT_DIRECT_MARKETING(4),
FIT_HOTEL(5)
int dpaymentssdk_fdmsdetailrecord_getindustrytype(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setindustrytype(void* lpObj, int iIndustryType);
int GetIndustryType();
int SetIndustryType(int iIndustryType);
Default Value
1
Remarks
This property is used to identify the industry type of the merchant submitting the authorization request. The following table lists the industry types supported by this class.
fitUnknown (0) | Unknown or unsure. |
fitRetail (1) | Retail store. |
fitRestaurant (2) | Food / Restaurant. |
fitGroceryStore (3) | Grocery store or supermarket. |
fitDirectMarketing (4) | eCommerce or Direct Marketing |
fitHotel (5) | Hotel / Lodging. |
Data Type
Integer
InstallmentCount Property (FDMSDetailRecord Class)
Total number of installments (installment transactions only).
Syntax
ANSI (Cross Platform) int GetInstallmentCount();
int SetInstallmentCount(int iInstallmentCount); Unicode (Windows) INT GetInstallmentCount();
INT SetInstallmentCount(INT iInstallmentCount);
int dpaymentssdk_fdmsdetailrecord_getinstallmentcount(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setinstallmentcount(void* lpObj, int iInstallmentCount);
int GetInstallmentCount();
int SetInstallmentCount(int iInstallmentCount);
Default Value
0
Remarks
This property is used when charging installment payments. The InstallmentCount indicates the total number of installments to be charged to the customer, and the InstallmentNumber indicates the current installment which is being charged. Installment payments can only be made for card-not-present transactions initiated by the FDMSECommerce class.
To settle a transaction authorized with the dmtInstallment TransactionType, you must use the FDMSDetailRecord class to add the number of this installment and the total count of all installments to be made. For instance, if the purchase was for "Three easy payments of $19.95", and this is the first payment, then the installment number will be 1, and the installment count 3. An example is included below:
FDMSECommerce.TransactionType = dmtInstallment
FDMSECommerce.TransactionAmount = "1995"
FDMSECommerce.Authorize()
FDMSDetailRecord.ParseAggregate FDMSECommerce.GetDetailAggregate()
FDMSDetailRecord.InstallmentCount = 3
FDMSDetailRecord.InstallmentNumber = 1
FDMSSettle.DetailRecordAggregate(5) = FDMSDetailRecord.GetDetailAggregate()
Data Type
Integer
InstallmentNumber Property (FDMSDetailRecord Class)
Current installment number (installment transactions only).
Syntax
ANSI (Cross Platform) int GetInstallmentNumber();
int SetInstallmentNumber(int iInstallmentNumber); Unicode (Windows) INT GetInstallmentNumber();
INT SetInstallmentNumber(INT iInstallmentNumber);
int dpaymentssdk_fdmsdetailrecord_getinstallmentnumber(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setinstallmentnumber(void* lpObj, int iInstallmentNumber);
int GetInstallmentNumber();
int SetInstallmentNumber(int iInstallmentNumber);
Default Value
0
Remarks
This property is used when charging installment payments. The InstallmentCount indicates the total number of installments to be charged to the customer, and the InstallmentNumber indicates the current installment which is being charged. Installment payments can only be made for card-not-present transactions initiated by the FDMSECommerce class.
To settle a transaction authorized with the dmtInstallment TransactionType, you must use the FDMSDetailRecord class to add the number of this installment and the total count of all installments to be made. For instance, if the purchase was for "Three easy payments of $19.95", and this is the first payment, then the installment number will be 1, and the installment count 3. An example is included below:
FDMSECommerce.TransactionType = dmtInstallment
FDMSECommerce.TransactionAmount = "1995"
FDMSECommerce.Authorize()
FDMSDetailRecord.ParseAggregate FDMSECommerce.GetDetailAggregate()
FDMSDetailRecord.InstallmentCount = 3
FDMSDetailRecord.InstallmentNumber = 1
FDMSSettle.DetailRecordAggregate(5) = FDMSDetailRecord.GetDetailAggregate()
Data Type
Integer
PurchaseIdentifier Property (FDMSDetailRecord Class)
Optional purchase order number assigned by the merchant.
Syntax
ANSI (Cross Platform) char* GetPurchaseIdentifier();
int SetPurchaseIdentifier(const char* lpszPurchaseIdentifier); Unicode (Windows) LPWSTR GetPurchaseIdentifier();
INT SetPurchaseIdentifier(LPCWSTR lpszPurchaseIdentifier);
char* dpaymentssdk_fdmsdetailrecord_getpurchaseidentifier(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setpurchaseidentifier(void* lpObj, const char* lpszPurchaseIdentifier);
QString GetPurchaseIdentifier();
int SetPurchaseIdentifier(QString qsPurchaseIdentifier);
Default Value
""
Remarks
In this field the merchant may assign an optional Purchase Identifier. This field must contain digits, and has a maximum length of 25 characters. For American Express transactions, only use the first 9 spaces.
Data Type
String
ResponseApprovalCode Property (FDMSDetailRecord Class)
Response Approval Code from the original authorization response.
Syntax
ANSI (Cross Platform) char* GetResponseApprovalCode();
int SetResponseApprovalCode(const char* lpszResponseApprovalCode); Unicode (Windows) LPWSTR GetResponseApprovalCode();
INT SetResponseApprovalCode(LPCWSTR lpszResponseApprovalCode);
char* dpaymentssdk_fdmsdetailrecord_getresponseapprovalcode(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setresponseapprovalcode(void* lpObj, const char* lpszResponseApprovalCode);
QString GetResponseApprovalCode();
int SetResponseApprovalCode(QString qsResponseApprovalCode);
Default Value
""
Remarks
This field contains the authorization code obtained from the original authorization response. If the transaction is a credit or other non-approved transaction type, this property must be empty.
Data Type
String
ResponseAVSResult Property (FDMSDetailRecord Class)
Address Verification Code from the original authorization response.
Syntax
ANSI (Cross Platform) char* GetResponseAVSResult();
int SetResponseAVSResult(const char* lpszResponseAVSResult); Unicode (Windows) LPWSTR GetResponseAVSResult();
INT SetResponseAVSResult(LPCWSTR lpszResponseAVSResult);
char* dpaymentssdk_fdmsdetailrecord_getresponseavsresult(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setresponseavsresult(void* lpObj, const char* lpszResponseAVSResult);
QString GetResponseAVSResult();
int SetResponseAVSResult(QString qsResponseAVSResult);
Default Value
"0"
Remarks
This field contains a one character Address Verification (result) Code. This field contains the value returned in the original authorization response message. If the transaction is a credit or was otherwise processed off-line, this field should be defaulted to "0".
Data Type
String
ResponseReturnedACI Property (FDMSDetailRecord Class)
Authorization Characteristics Indicator from the original authorization response.
Syntax
ANSI (Cross Platform) char* GetResponseReturnedACI();
int SetResponseReturnedACI(const char* lpszResponseReturnedACI); Unicode (Windows) LPWSTR GetResponseReturnedACI();
INT SetResponseReturnedACI(LPCWSTR lpszResponseReturnedACI);
char* dpaymentssdk_fdmsdetailrecord_getresponsereturnedaci(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setresponsereturnedaci(void* lpObj, const char* lpszResponseReturnedACI);
QString GetResponseReturnedACI();
int SetResponseReturnedACI(QString qsResponseReturnedACI);
Default Value
""
Remarks
This field contains a one character returned Authorization Characteristics Indicator. This indicator provides information on conditions or characteristics of the authorization code. If the transaction being settled was authorized on-line, this field must contain the value returned in that authorization response. If the transaction is a credit or was otherwise processed off-line, this field should be defaulted to SPACE.
Data Type
String
ServerId Property (FDMSDetailRecord Class)
Specifies the employee that served the customer. Used for restaurants only.
Syntax
ANSI (Cross Platform) char* GetServerId();
int SetServerId(const char* lpszServerId); Unicode (Windows) LPWSTR GetServerId();
INT SetServerId(LPCWSTR lpszServerId);
char* dpaymentssdk_fdmsdetailrecord_getserverid(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setserverid(void* lpObj, const char* lpszServerId);
QString GetServerId();
int SetServerId(QString qsServerId);
Default Value
""
Remarks
This property pertains to restaurant transactions, and should be set with a merchant-assigned server Id code. This code identifies the employee which served the customer at the restaurant. This property is required for restaurant transactions, and is ignored for all other industry types. The maximum length for this property is 3.
Data Type
String
SettlementAmount Property (FDMSDetailRecord Class)
The amount that the customer will be charged.
Syntax
ANSI (Cross Platform) char* GetSettlementAmount();
int SetSettlementAmount(const char* lpszSettlementAmount); Unicode (Windows) LPWSTR GetSettlementAmount();
INT SetSettlementAmount(LPCWSTR lpszSettlementAmount);
char* dpaymentssdk_fdmsdetailrecord_getsettlementamount(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setsettlementamount(void* lpObj, const char* lpszSettlementAmount);
QString GetSettlementAmount();
int SetSettlementAmount(QString qsSettlementAmount);
Default Value
"0"
Remarks
This field contains the final settlement amount of the transaction. In most cases, this is the TransactionAmount from the original authorization request. However, you may settle a lesser amount (ie: Partial shipment or backordered stock). If using the Restaurant IndustryType, you may also increase the SettlementAmount by adding any Gratuity (if present).
This field must always be greater than zero.
This amount is to be presented with an implied decimal point. For example, US $10.00 must be represented as 1000, and $0.10 is likewise simply 10. The allowable number of significant digits as well as the positioning of any implied decimal point is dictated by the designated CurrencyCode configuration setting. In the United States (default), the number of allowable significant digits is seven. Thus the maximum TransactionAmount is "9999999", yielding a US dollar amount of $99,999.99. This field may not contain a negative number.
Data Type
String
TicketNumber Property (FDMSDetailRecord Class)
Ticket (receipt) number for this transaction.
Syntax
ANSI (Cross Platform) char* GetTicketNumber();
int SetTicketNumber(const char* lpszTicketNumber); Unicode (Windows) LPWSTR GetTicketNumber();
INT SetTicketNumber(LPCWSTR lpszTicketNumber);
char* dpaymentssdk_fdmsdetailrecord_getticketnumber(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setticketnumber(void* lpObj, const char* lpszTicketNumber);
QString GetTicketNumber();
int SetTicketNumber(QString qsTicketNumber);
Default Value
""
Remarks
This property contains the Ticket number or Receipt of Charge (ROC) for this transaction. This may be optionally sent for any IndustryType, but it is required for Restaurant transactions that include a Gratuity.
The maximum length of this property is 10 digits.
For example, to add a gratuity to a charge:
FDMSDetailRecord.ParseAggregate(FDMSRetail.GetDetailAggregate())
FDMSDetailRecord.Gratuity = "500"
FDMSDetailRecord.TransactionAmount = FDMSDetailRecord.TransactionAmount + FDMSDetailRecord.Gratuity
FDMSSettle.DetailAggregate(0) = FDMSDetailRecord.GetDetailAggregate()
Data Type
String
TransactionDate Property (FDMSDetailRecord Class)
Local Transaction Date (in MMDDYY format) from the original authorization response.
Syntax
ANSI (Cross Platform) char* GetTransactionDate();
int SetTransactionDate(const char* lpszTransactionDate); Unicode (Windows) LPWSTR GetTransactionDate();
INT SetTransactionDate(LPCWSTR lpszTransactionDate);
char* dpaymentssdk_fdmsdetailrecord_gettransactiondate(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_settransactiondate(void* lpObj, const char* lpszTransactionDate);
QString GetTransactionDate();
int SetTransactionDate(QString qsTransactionDate);
Default Value
"010100"
Remarks
This six digit field contains a local transaction date associated with the transaction being settled. If the transaction was authorized on-line, this field must contain the value returned in the original authorization response message. If the transaction was processed off-line, this field must contain a Point of Sale (POS) device generated date. This field must appear in MMDDYY format.
Data Type
String
TransactionId Property (FDMSDetailRecord Class)
Transaction Identifier from the original authorization response.
Syntax
ANSI (Cross Platform) char* GetTransactionId();
int SetTransactionId(const char* lpszTransactionId); Unicode (Windows) LPWSTR GetTransactionId();
INT SetTransactionId(LPCWSTR lpszTransactionId);
char* dpaymentssdk_fdmsdetailrecord_gettransactionid(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_settransactionid(void* lpObj, const char* lpszTransactionId);
QString GetTransactionId();
int SetTransactionId(QString qsTransactionId);
Default Value
"000000000000000"
Remarks
This 15-character field contains a Transaction Identifier associated with the transaction being settled. If the transaction was authorized on-line, this field must contain the value (if returned) from the original authorization response message. If a value was not returned in the authorization response or the transaction was processed off-line, this field must be defaulted to zeros.
Data Type
String
TransactionTime Property (FDMSDetailRecord Class)
Local transaction time from the original authorization response.
Syntax
ANSI (Cross Platform) char* GetTransactionTime();
int SetTransactionTime(const char* lpszTransactionTime); Unicode (Windows) LPWSTR GetTransactionTime();
INT SetTransactionTime(LPCWSTR lpszTransactionTime);
char* dpaymentssdk_fdmsdetailrecord_gettransactiontime(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_settransactiontime(void* lpObj, const char* lpszTransactionTime);
QString GetTransactionTime();
int SetTransactionTime(QString qsTransactionTime);
Default Value
"000000"
Remarks
This six digit field contains a local transaction time associated with the transaction being settled. If the transaction was authorized on-line, this field must contain the value generated by the FDMSECommerce or FDMSRetail class at the time of the sale. If the transaction was processed off-line, this field must contain a Point of Sale (POS) device generated time. This field must appear in HHMMSS format.
NOTE: This property is only applicable when settling a debit or EBT transaction, or a credit card transaction that includes Level 2 data, and may be ignored if such data is not being sent.
Data Type
String
TransactionType Property (FDMSDetailRecord Class)
Indicates transaction type for this detail record.
Syntax
ANSI (Cross Platform) int GetTransactionType();
int SetTransactionType(int iTransactionType); Unicode (Windows) INT GetTransactionType();
INT SetTransactionType(INT iTransactionType);
Possible Values
FTT_SALE(0),
FTT_FORCE(1),
FTT_VOID(2),
FTT_CREDIT(3),
FTT_VOID_CREDIT(4),
FTT_DEBIT_SALE(5),
FTT_DEBIT_REFUND(6),
FTT_FOOD_STAMP_SALE(8),
FTT_FOOD_STAMP_REFUND(9),
FTT_CASH_BENEFIT_SALE(10),
FTT_CASH_BENEFIT_WITHDRAWAL(11)
int dpaymentssdk_fdmsdetailrecord_gettransactiontype(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_settransactiontype(void* lpObj, int iTransactionType);
int GetTransactionType();
int SetTransactionType(int iTransactionType);
Default Value
0
Remarks
This property indicates the type of transaction that is being settled. The following table explains the Transaction Types in detail:
fttSale (0) | The transaction to be settled was a normal authorization and passed into the FDMSDetailRecord class via the ParseAggregate method. |
fttForce (1) | This transaction was not authorized using either the FDMSECommerce or FDMSRetail classs. Instead it is created manually with the FDMSDetailRecord's properties. In order to successfully settle a Forced transaction, you must obtain an authorization code from a call center, and place it in the ResponseApprovalCode property. |
fttVoid (2) | When you wish to void a transaction that has been previously authorized, pass the details of the original transaction to the ParseAggregate method, and then change this TransactionType property to fttVoid. |
fttCredit (3) | This transaction type is used to credit money back to a cardholder's account. An (offline) credit is not based on a previous transaction, and you may credit any card for any amount without restriction. Simply set the CardNumber to the customer's card number, and then the AuthorizedAmount to "0" and the SettlementAmount to the amount you wish to refund. No track data or AVS data is sent in an offline credit transaction. |
fttVoidCredit (4) | This transaction voids a previous credit. |
fttDebitSale (5) | Settles an on-line Debit Sale transaction made using the FDMSDebit class. This transaction must not be edited before being settled. (It cannot be voided off-line) |
fttDebitRefund (6) | Settles an on-line Debit Credit transaction made using the FDMSDebit class. |
fttFoodStampSale (8) | Settles an on-line Food Stamp Sale or Voucher Clear made using the FDMSBenefit class. |
fttFoodStampRefund (9) | Settles an on-line Food Stamp Credit or Voucher Clear made using the FDMSBenefit class. |
fttCashBenefitSale (10) | Settles an on-line Cash Benefit sale made using the FDMSBenefit class. |
fttCashBenefitWithdrawal (11) | Settles an on-line Cash Withdrawl (Cash Only) transaction made using the FDMSBenefit class. |
Note: The fttSale and fttVoid TransactionTypes require a previous authorization to work on. fttForce and fttCredit, however, are offline transactions. This means there is no original authorization to work from. The transaction is created solely with this class's properties and is settled without ever having been authorized. Just fill out the properties and sent the FDMSSettle class's DetailAggregate array property with the results from the FDMSDetailRecord's GetDetailAggregate method. The remaining debit, food stamp, and cash benefit transactions may not be edited, voided, or otherwise modified before settlement. The detail aggregates should be set directly to the FDMSSettle class's DetailAggregate array property, and should never be manipulated with the FDMSDetailRecord class.
Data Type
Integer
ValidationCode Property (FDMSDetailRecord Class)
Validation Code from the original authorization response.
Syntax
ANSI (Cross Platform) char* GetValidationCode();
int SetValidationCode(const char* lpszValidationCode); Unicode (Windows) LPWSTR GetValidationCode();
INT SetValidationCode(LPCWSTR lpszValidationCode);
char* dpaymentssdk_fdmsdetailrecord_getvalidationcode(void* lpObj);
int dpaymentssdk_fdmsdetailrecord_setvalidationcode(void* lpObj, const char* lpszValidationCode);
QString GetValidationCode();
int SetValidationCode(QString qsValidationCode);
Default Value
""
Remarks
This field contains a four character Transaction Identifier associated with the transaction being settled. If the transaction was authorized on-line, this field must contain the value (if returned) from the original authorization response message. If a value was not returned in the authorization response or the transaction was processed off-line, this field must be empty.
Data Type
String
Config Method (FDMSDetailRecord Class)
Sets or retrieves a configuration setting.
Syntax
ANSI (Cross Platform) char* Config(const char* lpszConfigurationString); Unicode (Windows) LPWSTR Config(LPCWSTR lpszConfigurationString);
char* dpaymentssdk_fdmsdetailrecord_config(void* lpObj, const char* lpszConfigurationString);
QString Config(const QString& qsConfigurationString);
Remarks
Config is a generic method available in every class. It is used to set and retrieve configuration settings for the class.
These settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the class, access to these internal properties is provided through the Config method.
To set a configuration setting named PROPERTY, you must call Config("PROPERTY=VALUE"), where VALUE is the value of the setting expressed as a string. For boolean values, use the strings "True", "False", "0", "1", "Yes", or "No" (case does not matter).
To read (query) the value of a configuration setting, you must call Config("PROPERTY"). The value will be returned as a string.
Error Handling (C++)
This method returns a String value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.
GetDetailAggregate Method (FDMSDetailRecord Class)
Returns an aggregate containing details of this transaction, which is then used for settlement.
Syntax
ANSI (Cross Platform) char* GetDetailAggregate(); Unicode (Windows) LPWSTR GetDetailAggregate();
char* dpaymentssdk_fdmsdetailrecord_getdetailaggregate(void* lpObj);
QString GetDetailAggregate();
Remarks
This method returns an aggregate containing all of the required data to send a transaction to settlement. This aggregate must be passed to the FDMSSettle class's DetailAggregate array property in order to settle the transaction. If you wish to view or change any part of the aggregate (such as adding a gratuity or additional info for an Installment payment), you may use the FDMSDetailRecord class to do so.
Note: This method may only be called after a successful authorization. If the authorization was not successful (and the ResponseCaptureFlag is false) the method fails with an error.
An example of how this method is used is shown below:
FDMSRetail.AuthorizeTrack1()
If (FDMSRetail.ResponseCaptureFlag = True) Then
FDMSSettle.DetailRecordCount = FDMSSettle.DetailRecordCount + 1
FDMSSettle.DetailRecordsAggregate[FDMSSettle.DetailRecordCount - 1] = FDMSRetail.GetDetailAggregate()
End If
Error Handling (C++)
This method returns a String value; after it returns, call the GetLastErrorCode() method to obtain its result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.
ParseAggregate Method (FDMSDetailRecord Class)
Parses the aggregate returned from another class's GetDetailAggregate method.
Syntax
ANSI (Cross Platform) int ParseAggregate(const char* lpszAggregate); Unicode (Windows) INT ParseAggregate(LPCWSTR lpszAggregate);
int dpaymentssdk_fdmsdetailrecord_parseaggregate(void* lpObj, const char* lpszAggregate);
int ParseAggregate(const QString& qsAggregate);
Remarks
This method takes the XML aggregate returned from the FDMSRetail or FDMSECommerce class, parses it, and then fills all the properties of the FDMSDetailRecord class. While normally you can pass the results of the GetDetailAggregate method call directly to the FDMSSettle class, sometimes it is necessary to adjust the contents of the XML aggregate first.
For example, to add a gratuity to a charge:
FDMSDetailRecord.ParseAggregate(FDMSRetail.GetDetailAggregate())
FDMSDetailRecord.Gratuity = "500"
FDMSDetailRecord.TransactionAmount = FDMSDetailRecord.TransactionAmount + FDMSDetailRecord.Gratuity
FDMSSettle.DetailAggregate(0) = FDMSDetailRecord.GetDetailAggregate()
Error Handling (C++)
This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)
Reset Method (FDMSDetailRecord Class)
Clears all properties to their default values.
Syntax
ANSI (Cross Platform) int Reset(); Unicode (Windows) INT Reset();
int dpaymentssdk_fdmsdetailrecord_reset(void* lpObj);
int Reset();
Remarks
This method clears all properties to their default values.
Error Handling (C++)
This method returns a result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. If an error occurs, the GetLastError() method can be called to retrieve the associated error message. (Note: This method's result code can also be obtained by calling the GetLastErrorCode() method after it returns.)
Error Event (FDMSDetailRecord Class)
Fired when information is available about errors during data delivery.
Syntax
ANSI (Cross Platform) virtual int FireError(FDMSDetailRecordErrorEventParams *e);
typedef struct {
int ErrorCode;
const char *Description; int reserved; } FDMSDetailRecordErrorEventParams;
Unicode (Windows) virtual INT FireError(FDMSDetailRecordErrorEventParams *e);
typedef struct {
INT ErrorCode;
LPCWSTR Description; INT reserved; } FDMSDetailRecordErrorEventParams;
#define EID_FDMSDETAILRECORD_ERROR 1 virtual INT DPAYMENTSSDK_CALL FireError(INT &iErrorCode, LPSTR &lpszDescription);
class FDMSDetailRecordErrorEventParams { public: int ErrorCode(); const QString &Description(); int EventRetVal(); void SetEventRetVal(int iRetVal); };
// To handle, connect one or more slots to this signal. void Error(FDMSDetailRecordErrorEventParams *e);
// Or, subclass FDMSDetailRecord and override this emitter function. virtual int FireError(FDMSDetailRecordErrorEventParams *e) {...}
Remarks
The Error event is fired in case of exceptional conditions during message processing. Normally the class fails with an error.
The ErrorCode parameter contains an error code, and the Description parameter contains a textual description of the error. For a list of valid error codes and their descriptions, please refer to the Error Codes section.
Config Settings (FDMSDetailRecord Class)
The class accepts one or more of the following configuration settings. Configuration settings are similar in functionality to properties, but they are rarely used. In order to avoid "polluting" the property namespace of the class, access to these internal properties is provided through the Config method.FDMSDetailRecord Config Settings
Value | Description |
"" [Empty String] (default) | Not a DCC transaction |
1 | Converted |
2 | Not convertible |
3 | Convertible but declined by the cardholder |
4 | Reserved for future use |
Base Config Settings
The following is a list of valid code page identifiers:
Identifier | Name |
037 | IBM EBCDIC - U.S./Canada |
437 | OEM - United States |
500 | IBM EBCDIC - International |
708 | Arabic - ASMO 708 |
709 | Arabic - ASMO 449+, BCON V4 |
710 | Arabic - Transparent Arabic |
720 | Arabic - Transparent ASMO |
737 | OEM - Greek (formerly 437G) |
775 | OEM - Baltic |
850 | OEM - Multilingual Latin I |
852 | OEM - Latin II |
855 | OEM - Cyrillic (primarily Russian) |
857 | OEM - Turkish |
858 | OEM - Multilingual Latin I + Euro symbol |
860 | OEM - Portuguese |
861 | OEM - Icelandic |
862 | OEM - Hebrew |
863 | OEM - Canadian-French |
864 | OEM - Arabic |
865 | OEM - Nordic |
866 | OEM - Russian |
869 | OEM - Modern Greek |
870 | IBM EBCDIC - Multilingual/ROECE (Latin-2) |
874 | ANSI/OEM - Thai (same as 28605, ISO 8859-15) |
875 | IBM EBCDIC - Modern Greek |
932 | ANSI/OEM - Japanese, Shift-JIS |
936 | ANSI/OEM - Simplified Chinese (PRC, Singapore) |
949 | ANSI/OEM - Korean (Unified Hangul Code) |
950 | ANSI/OEM - Traditional Chinese (Taiwan; Hong Kong SAR, PRC) |
1026 | IBM EBCDIC - Turkish (Latin-5) |
1047 | IBM EBCDIC - Latin 1/Open System |
1140 | IBM EBCDIC - U.S./Canada (037 + Euro symbol) |
1141 | IBM EBCDIC - Germany (20273 + Euro symbol) |
1142 | IBM EBCDIC - Denmark/Norway (20277 + Euro symbol) |
1143 | IBM EBCDIC - Finland/Sweden (20278 + Euro symbol) |
1144 | IBM EBCDIC - Italy (20280 + Euro symbol) |
1145 | IBM EBCDIC - Latin America/Spain (20284 + Euro symbol) |
1146 | IBM EBCDIC - United Kingdom (20285 + Euro symbol) |
1147 | IBM EBCDIC - France (20297 + Euro symbol) |
1148 | IBM EBCDIC - International (500 + Euro symbol) |
1149 | IBM EBCDIC - Icelandic (20871 + Euro symbol) |
1200 | Unicode UCS-2 Little-Endian (BMP of ISO 10646) |
1201 | Unicode UCS-2 Big-Endian |
1250 | ANSI - Central European |
1251 | ANSI - Cyrillic |
1252 | ANSI - Latin I |
1253 | ANSI - Greek |
1254 | ANSI - Turkish |
1255 | ANSI - Hebrew |
1256 | ANSI - Arabic |
1257 | ANSI - Baltic |
1258 | ANSI/OEM - Vietnamese |
1361 | Korean (Johab) |
10000 | MAC - Roman |
10001 | MAC - Japanese |
10002 | MAC - Traditional Chinese (Big5) |
10003 | MAC - Korean |
10004 | MAC - Arabic |
10005 | MAC - Hebrew |
10006 | MAC - Greek I |
10007 | MAC - Cyrillic |
10008 | MAC - Simplified Chinese (GB 2312) |
10010 | MAC - Romania |
10017 | MAC - Ukraine |
10021 | MAC - Thai |
10029 | MAC - Latin II |
10079 | MAC - Icelandic |
10081 | MAC - Turkish |
10082 | MAC - Croatia |
12000 | Unicode UCS-4 Little-Endian |
12001 | Unicode UCS-4 Big-Endian |
20000 | CNS - Taiwan |
20001 | TCA - Taiwan |
20002 | Eten - Taiwan |
20003 | IBM5550 - Taiwan |
20004 | TeleText - Taiwan |
20005 | Wang - Taiwan |
20105 | IA5 IRV International Alphabet No. 5 (7-bit) |
20106 | IA5 German (7-bit) |
20107 | IA5 Swedish (7-bit) |
20108 | IA5 Norwegian (7-bit) |
20127 | US-ASCII (7-bit) |
20261 | T.61 |
20269 | ISO 6937 Non-Spacing Accent |
20273 | IBM EBCDIC - Germany |
20277 | IBM EBCDIC - Denmark/Norway |
20278 | IBM EBCDIC - Finland/Sweden |
20280 | IBM EBCDIC - Italy |
20284 | IBM EBCDIC - Latin America/Spain |
20285 | IBM EBCDIC - United Kingdom |
20290 | IBM EBCDIC - Japanese Katakana Extended |
20297 | IBM EBCDIC - France |
20420 | IBM EBCDIC - Arabic |
20423 | IBM EBCDIC - Greek |
20424 | IBM EBCDIC - Hebrew |
20833 | IBM EBCDIC - Korean Extended |
20838 | IBM EBCDIC - Thai |
20866 | Russian - KOI8-R |
20871 | IBM EBCDIC - Icelandic |
20880 | IBM EBCDIC - Cyrillic (Russian) |
20905 | IBM EBCDIC - Turkish |
20924 | IBM EBCDIC - Latin-1/Open System (1047 + Euro symbol) |
20932 | JIS X 0208-1990 & 0121-1990 |
20936 | Simplified Chinese (GB2312) |
21025 | IBM EBCDIC - Cyrillic (Serbian, Bulgarian) |
21027 | Extended Alpha Lowercase |
21866 | Ukrainian (KOI8-U) |
28591 | ISO 8859-1 Latin I |
28592 | ISO 8859-2 Central Europe |
28593 | ISO 8859-3 Latin 3 |
28594 | ISO 8859-4 Baltic |
28595 | ISO 8859-5 Cyrillic |
28596 | ISO 8859-6 Arabic |
28597 | ISO 8859-7 Greek |
28598 | ISO 8859-8 Hebrew |
28599 | ISO 8859-9 Latin 5 |
28605 | ISO 8859-15 Latin 9 |
29001 | Europa 3 |
38598 | ISO 8859-8 Hebrew |
50220 | ISO 2022 Japanese with no halfwidth Katakana |
50221 | ISO 2022 Japanese with halfwidth Katakana |
50222 | ISO 2022 Japanese JIS X 0201-1989 |
50225 | ISO 2022 Korean |
50227 | ISO 2022 Simplified Chinese |
50229 | ISO 2022 Traditional Chinese |
50930 | Japanese (Katakana) Extended |
50931 | US/Canada and Japanese |
50933 | Korean Extended and Korean |
50935 | Simplified Chinese Extended and Simplified Chinese |
50936 | Simplified Chinese |
50937 | US/Canada and Traditional Chinese |
50939 | Japanese (Latin) Extended and Japanese |
51932 | EUC - Japanese |
51936 | EUC - Simplified Chinese |
51949 | EUC - Korean |
51950 | EUC - Traditional Chinese |
52936 | HZ-GB2312 Simplified Chinese |
54936 | Windows XP: GB18030 Simplified Chinese (4 Byte) |
57002 | ISCII Devanagari |
57003 | ISCII Bengali |
57004 | ISCII Tamil |
57005 | ISCII Telugu |
57006 | ISCII Assamese |
57007 | ISCII Oriya |
57008 | ISCII Kannada |
57009 | ISCII Malayalam |
57010 | ISCII Gujarati |
57011 | ISCII Punjabi |
65000 | Unicode UTF-7 |
65001 | Unicode UTF-8 |
Identifier | Name |
1 | ASCII |
2 | NEXTSTEP |
3 | JapaneseEUC |
4 | UTF8 |
5 | ISOLatin1 |
6 | Symbol |
7 | NonLossyASCII |
8 | ShiftJIS |
9 | ISOLatin2 |
10 | Unicode |
11 | WindowsCP1251 |
12 | WindowsCP1252 |
13 | WindowsCP1253 |
14 | WindowsCP1254 |
15 | WindowsCP1250 |
21 | ISO2022JP |
30 | MacOSRoman |
10 | UTF16String |
0x90000100 | UTF16BigEndian |
0x94000100 | UTF16LittleEndian |
0x8c000100 | UTF32String |
0x98000100 | UTF32BigEndian |
0x9c000100 | UTF32LittleEndian |
65536 | Proprietary |
- Product: The product the license is for.
- Product Key: The key the license was generated from.
- License Source: Where the license was found (e.g., RuntimeLicense, License File).
- License Type: The type of license installed (e.g., Royalty Free, Single Server).
- Last Valid Build: The last valid build number for which the license will work.
This setting only works on these classes: AS3Receiver, AS3Sender, Atom, Client(3DS), FTP, FTPServer, IMAP, OFTPClient, SSHClient, SCP, Server(3DS), Sexec, SFTP, SFTPServer, SSHServer, TCPClient, TCPServer.
Setting this configuration setting to true tells the class to use the internal implementation instead of using the system security libraries.
On Windows, this setting is set to false by default. On Linux/macOS, this setting is set to true by default.
To use the system security libraries for Linux, OpenSSL support must be enabled. For more information on how to enable OpenSSL, please refer to the OpenSSL Notes section.
Trappable Errors (FDMSDetailRecord Class)
Error Handling (C++)
Call the GetLastErrorCode() method to obtain the last called method's result code; 0 indicates success, while a non-zero error code indicates that this method encountered an error during its execution. Known error codes are listed below. If an error occurs, the GetLastError() method can be called to retrieve the associated error message.
FDMSDetailRecord Errors
501 Data field invalid length. | |
502 Data field invalid format. | |
503 Data field out of range. | |
592 Invalid or unparseable aggregate. | |
605 Invalid CardType. |