4D Payments SDK 2016 .NET Edition

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CheckConnection Method

Checks the connection status to the Global Payments server and validates login information.


public void CheckConnection();
Public Sub CheckConnection()


Returns "OK" in the ApprovalCode field if a connection can be made to the Global Transport Gateway with the supplied UserId and Password otherwise the Code and Message will indicate an error condition.

.NET Standard Notes

To call this method in an asynchronous manner call CheckConnectionAsync instead. When the method completes (or an error is encountered) the CheckConnectionCompleted event will fire.

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4D Payments SDK 2016 .NET Edition - Version 16.0 [Build 7809]